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Institute of Digital Games
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Results 1-10 of 30 (Search time: 0.019 seconds).
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Issue Date
Title
Author(s)
2009
Real-time game adaptation for optimizing player satisfaction
Yannakakis, Georgios N.
;
Hallam, John
2009
Preference learning for cognitive modeling : a case study on entertainment preferences
Yannakakis, Georgios N.
;
Maragoudakis, Manolis
;
Hallam, John
2011
Rating vs. preference : a comparative study of self-reporting
Yannakakis, Georgios N.
;
Hallam, John
2011
Rating vs. preference : a comparative study of self-reporting
Yannakakis, Georgios N.
;
Hallam, John
2007
Feature selection for capturing the experience of fun
Yannakakis, Georgios N.
;
Hallam, John
2004
Interesting games through stage complexity and topology
Yannakakis, Georgios N.
;
Hallam, John
2007
Modeling and augmenting game entertainment through challenge and curiosity
Yannakakis, Georgios N.
;
Hallam, John
2007
Capturing player enjoyment in computer games
Yannakakis, Georgios N.
;
Hallam, John
2004
Interactive opponents generate interesting games
Yannakakis, Georgios N.
;
Hallam, John
2006
Towards capturing and enhancing entertainment in computer games
Yannakakis, Georgios N.
;
Hallam, John
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Author
30
Yannakakis, Georgios N.
4
Levine, John
4
Lund, Henrik Hautop
1
Maragoudakis, Manolis
1
Martinez, Hector P.
1
Olesen, Jacob Kaae
1
Papageorgiou, Markos
Subject
19
Human-computer interaction
11
Computer games
6
Artificial intelligence
6
Computer games -- Design
5
Machine learning
4
Video games
3
Artificial neural networks
3
Neural networks (Computer science)
3
Virtual reality
.
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