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Issue DateTitleAuthor(s)
2021Keiki : towards realistic danmaku generation via sequential GANsWang, Ziqi; Liu, Jialin; Yannakakis, Georgios N.
2021Learn to machine learn : designing a game based approach for teaching machine learning to primary and secondary education studentsVoulgari, Iro; Zammit, Marvin; Stouraitis, Elias; Liapis, Antonios; Yannakakis, Georgios N.
2022Learn to machine learn via games in the classroomZammit, Marvin; Voulgari, Iro; Liapis, Antonios; Yannakakis, Georgios N.
2021Learning controllable content generatorsEarle, Sam; Edwards, Maria; Khalifa, Ahmed; Bontrager, Philip; Togelius, Julian
2013Learning deep physiological models of affectMartinez, Hector P.; Bengio, Yoshua; Yannakakis, Georgios N.
2009-11Learning from preferences and selected multimodal features of playersYannakakis, Georgios N.
2022Learning task-independent game state representations from unlabeled imagesTrivedi, Chintan; Makantasis, Konstantinos; Liapis, Antonios; Yannakakis, Georgios N.
2017Learning the patterns of balance in a multi-player shooter gameKaravolos, Daniel; Liapis, Antonios; Yannakakis, Georgios N.
2019Level design patterns in 2D gamesKhalifa, Ahmed; De Mesentier Silva, Fernando; Togelius, Julian
2012Limitations of choice-based interactive evolution for game level designLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2015Literature review of procedural content generation in puzzle gamesKhalifa, Ahmed; Fayek, Magda
2021Lode Encoder : AI-constrained co-creativityBhaumik, Debosmita; Khalifa, Ahmed; Togelius, Julian
2013Ludic identities and the magic circleCalleja, Gordon
2016The ludic muse : the form of games as artVella, Daniel
2021-09-28Ludic unreliability and deceptive game designGualeni, Stefano; Van de Mosselaer, Nele
2015Map sketch generation as a serviceLiapis, Antonios
2018Mapping chess aesthetics onto procedurally generated chess-like gamesKowalski, Jakub; Liapis, Antonios; Zarczynski, Lukasz
2017Marahel : a language for constructive level generationKhalifa, Ahmed; Togelius, Julian
2010The Mario AI championshipKarakovskiy, Sergey; Shaker, Noor; Togelius, Julian; Yannakakis, Georgios N.
2013The Mario AI championship 2009-2012Togelius, Julian; Shaker, Noor; Karakovskiy, Sergey; Yannakakis, Georgios N.