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Showing results 457 to 476 of 483
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Issue Date
Title
Author(s)
2022
Unboxed : board game experience and design
Calleja, Gordon
2012
User modelling and adaptive, natural interaction for conflict resolution
Karpouzis, Kostas
;
Yannakakis, Georgios N.
;
Paiva, Ana
;
Nielsen, Jeppe Herlev
;
Vasalou, Asimina
;
Jhala, Arnav
2018
Using a surrogate model of gameplay for automated level design
Karavolos, Daniel
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2019
Using dates as contextual information for personalized cultural heritage experiences
Dahroug, Ahmed
;
Vlachidis, Andreas
;
Liapis, Antonios
;
Bikakis, Antonis
;
López-Nores, Martín
;
Sacco, Owen
;
Juan Pazos-Arias, José
2013
Using reinforcement learning and artificial evolution for the detection of group identities in complex adaptive artificial societies
Grappiolo, Corrado
;
Togelius, Julian
;
Yannakakis, Georgios N.
2011
Validating generic metrics of fairness in game-based resource allocation scenarios with crowdsourced annotations
Grappiolo, Corrado
;
Martinez, Hector P.
;
Yannakakis, Georgios N.
2014-12
Vib ribbon
Oliva, Costantino
2012
Videogame soundscapes
Oliva, Costantino
2013-05
Village voices : an adaptive game for conflict resolution
Khaled, Rilla
;
Yannakakis, Georgios N.
2020
Virtual existentialism : meaning and subjectivity in virtual worlds
Gualeni, Stefano
;
Vella, Daniel
2020-09-12
Virtual reality-based treatment for regaining upper extremity function induces cortex grey matter changes in persons with acquired brain injury
Keller, Jiří
;
Štětkářová, Ivana
;
Macri, Vince
;
Kühn, Simone
;
Pětioký, Jakub
;
Gualeni, Stefano
;
Simmons, C. Douglas
;
Arthanat, Sajay
;
Zilber, Paul
2019-05-05
Virtual subjectivity : existence and projectuality in virtual worlds
Vella, Daniel
;
Gualeni, Stefano
2020-01
Virtual world-weariness : on delaying the experiential erosion of digital environments
Gualeni, Stefano
2015
Virtual worlds as philosophical tools : how to philosophize with a digital hammer
Gualeni, Stefano
2008
Virtual worlds today : gaming and online sociality
Calleja, Gordon
2012
The virtualization of videogames input devices
Oliva, Costantino
2019
We’re exploring here! : Doing and learning in the digital world
Schellekens, Jasper
2008
What are we running away from? A perspective on games and escapism
Calleja, Gordon
2011-04-07
What is it like to be a (digital) bat?
Gualeni, Stefano
2011
What is procedural content generation? Mario on the borderline
Togelius, Julian
;
Kastbjerg, Emil
;
Schedl, David
;
Yannakakis, Georgios N.