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dc.contributor.authorCamilleri, Vanessa-
dc.contributor.authorMontebello, Matthew-
dc.date.accessioned2018-01-03T13:47:42Z-
dc.date.available2018-01-03T13:47:42Z-
dc.date.issued2011-
dc.identifier.citationCamilleri, V., & Montebello, M. (2011). Virtual world presence for pre-service teachers : does the TAM model apply?. 3rd International Conference in Games and Virtual Worlds for Serious Applications (VS-Games 2011), Athens.en_GB
dc.identifier.urihttps://www.um.edu.mt/library/oar//handle/123456789/25318-
dc.description.abstractIn this paper, we would like to present a model framework for testing the Technology Acceptance Model (TAM) initially proposed by Davis [SJ with pre-service teachers using Virtual Worlds (VWs), The main hypothesis of this study states that the use of VWs will enhance technology acceptance by pre-service teachers, and will also facilitate adoption of technology applications within the classroom environment. There have been plenty of studies which have tested the TAM within work-related environments. Other breakthrough studies have also tried to apply the TAM for an education environment, investigating reasons for the possible lack of adoption of technology by teachers within the classroom environment. However, as yet, the model's effectiveness has not been investigated with immersive technology applications such as VWs and their possible use and adoption within the teacher training framework.en_GB
dc.language.isoenen_GB
dc.publisherVS-Gamesen_GB
dc.rightsinfo:eu-repo/semantics/restrictedAccessen_GB
dc.subjectVirtual realityen_GB
dc.subjectMobile communication systems in educationen_GB
dc.titleVirtual world presence for pre-service teachers : does the TAM model apply?en_GB
dc.typeconferenceObjecten_GB
dc.rights.holderThe copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder.en_GB
dc.bibliographicCitation.conferencename3rd International Conference in Games and Virtual Worlds for Serious Applications (VS-Games 2011)en_GB
dc.bibliographicCitation.conferenceplaceAthens, Greece, 2011en_GB
dc.description.reviewedpeer-revieweden_GB
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