Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/36385
Full metadata record
DC Field | Value | Language |
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dc.date.accessioned | 2018-11-20T07:37:31Z | - |
dc.date.available | 2018-11-20T07:37:31Z | - |
dc.date.issued | 2018 | - |
dc.identifier.citation | Gillies, D. (2018). Maltese gaming goes global. THINK Magazine, 24, 46-49. | en_GB |
dc.identifier.issn | 23060735 | - |
dc.identifier.uri | https://www.um.edu.mt/library/oar//handle/123456789/36385 | - |
dc.description.abstract | In 1974, long before the Internet was around, Mazewar introduced the world's first computer-generated virtual world. With a serial cable to connect computers, friends could play over a network, competing with and against one another for the first time. The Internet now allows thousands of people from opposite sides of the globe to battle it out simultaneously in games set in online virtual worlds like World of Warcraft. | en_GB |
dc.language.iso | en | en_GB |
dc.publisher | University of Malta | en_GB |
dc.rights | info:eu-repo/semantics/openAccess | en_GB |
dc.subject | Computer games | en_GB |
dc.subject | Video games | en_GB |
dc.subject | Internet games industry -- Malta | en_GB |
dc.subject | Internet games | en_GB |
dc.title | Maltese gaming goes global | en_GB |
dc.type | contributionToPeriodical | en_GB |
dc.rights.holder | The copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder. | en_GB |
dc.description.reviewed | N/A | en_GB |
dc.contributor.creator | Gillies, Dawn | - |
dc.contributor.creator | Dotschuweit, Simon | - |
Appears in Collections: | Think Magazine, Issue 24 Think Magazine, Issue 24 |
Files in This Item:
File | Description | Size | Format | |
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Maltese_gaming_goes_global_2018.pdf | 5.4 MB | Adobe PDF | View/Open |
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