Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/91527
Title: Development of AI agents on a unity game platform
Authors: Pace Spadaro, Stephen (2012)
Keywords: Simulation games in education
Artificial intelligence
Educational games
Issue Date: 2012
Citation: Pace Spadaro, S. (2012). Development of AI agents on a unity game platform (Bachelor's dissertation).
Abstract: The project targets the implementation of a framework for a simulation game to assist the teacher training process. This consists of a virtual classroom environment, with artificially intelligent students to enable teacher training to be carried out in a safe environment, where mistakes can be made, without any serious repercussions. A wide variety of different student behaviors can be modeled for every individual agent, and a vast range of actions can be performed by the agents to respond to the user's input.
Description: B.SC.ICT(HONS)ARTIFICIAL INTELLIGENCE
URI: https://www.um.edu.mt/library/oar/handle/123456789/91527
Appears in Collections:Dissertations - FacICT - 2012
Dissertations - FacICTAI - 2002-2014

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