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Results 1-10 of 13 (Search time: 0.008 seconds).
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Issue DateTitleAuthor(s)
2016Evolving models of player decision making : personas versus clonesHolmgard, Christoffer; Liapis, Antonios; Togelius, Julian; Yannakakis, Georgios N.
2015-11Monte-Carlo tree search for persona based player modelingHolmgard, Christoffer; Liapis, Antonios; Togelius, Julian; Yannakakis, Georgios N.
2015Procedural personas as critics for dungeon generationLiapis, Antonios; Holmgard, Christoffer; Yannakakis, Georgios N.; Togelius, Julian
2015Serious games for teaching conflict resolution : modeling conflict dynamicsCheong, Yun-Gyung; Khaled, Rilla; Holmgard, Christoffer; Yannakakis, Georgios N.
2014Evolving personas for player decision modelingHolmgard, Christoffer; Liapis, Antonios; Togelius, Julian; Yannakakis, Georgios N.
2014Generative agents for player decision modeling in gamesHolmgard, Christoffer; Liapis, Antonios; Togelius, Julian; Yannakakis, Georgios N.
2015-09To rank or to classify? Annotating stress for reliable PTSD profilingHolmgard, Christoffer; Martinez, Hector P.; Yannakakis, Georgios N.; Karstoft, Karen-Inge
2013Towards validating game scenarios for teaching conflict resolutionCheong, Yun-Gyung; Grappiolo, Corrado; Holmgard, Christoffer; Berger, Florian; Khaled, Rilla; Yannakakis, Georgios N.
2013-10Decision making styles as deviation from rational action : a super Mario case studyHolmgard, Christoffer; Togelius, Julian; Yannakakis, Georgios N.
2013-05Stress detection for PTSD via the StartleMart gameHolmgard, Christoffer; Yannakakis, Georgios N.; Karstoft, Karen-Inge; Anderson, Henrik Steen