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Results 1-10 of 19 (Search time: 0.01 seconds).
Item hits:
Issue DateTitleAuthor(s)
2015The platformer experience datasetKarpouzis, Kostas; Yannakakis, Georgios N.; Shaker, Noor; Asteriadis, Stylianos
2012Assessing believabilityTogelius, Julian; Yannakakis, Georgios N.; Karakovskiy, Sergey; Shaker, Noor
2012Does your profile say it all? Using demographics to predict expressive head movement during gameplayAsteriadis, Stylianos; Karpouzis, Kostas; Shaker, Noor; Yannakakis, Georgios N.
2012-05Towards player’s affective and behavioral visual cues as drives to game adaptationAsteriadis, Stylianos; Shaker, Noor; Karpouzis, Kostas; Yannakakis, Georgios N.
2016The experience-driven perspectiveShaker, Noor; Togelius, Julian; Yannakakis, Georgios N.
2016Evaluating content generatorsShaker, Noor; Smith, Gillian; Yannakakis, Georgios N.
2011The 2010 Mario AI championship : level generation trackShaker, Noor; Togelius, Julian; Yannakakis, Georgios N.; Weber, Ben; Shimizu, Tomoyuki; Hashiyama, Tomonori; Sorenson, Nathan; Pasquier, Philippe; Mawhorter, Peter; Takahashi, Glen; Smith, Gillian; Baumgarten, Robin
2012Towards detecting clusters of players using visual and gameplay behavioral cuesAsteriadis, Stylianos; Karpouzis, Kostas; Shaker, Noor; Yannakakis, Georgios N.
2013Crowd-sourcing the aesthetics of platform gamesShaker, Noor; Yannakakis, Georgios N.; Togelius, Julian
2013-08The turing test track of the 2012 Mario AI championship : entries and evaluationShaker, Noor; Togelius, Julian; Yannakakis, Georgios N.; Poovanna, Likith; Ethiraj, Vinay S.; Johansson, Stefan J.; Reynolds, Robert G.; Heether, Leonard K.; Schumann, Tom; Gallagher, Marcus