Blockchain: Not just bitcoin Author: Prof. Aldo Drago Blockchain is still a big unknown, even for some professionals. ... in Opinion
The Maltese Time Machine: Magna Żmien Author: Andrew Pace for the Valletta 2018 Foundation As I write this article, a box full of 8mm ... in Valletta 2018
Player 1: ready to learn Can digital games form part of the answer to dwindling attention spans in the classroom? Sara ... in Without Borders
The new digital divide Unequal access to technology and the Internet is traditionally termed the ‘digital divide’. ... in Opinion
Entering the Age of the Blockchain of Things What happens when you put smart washing machines on a blockchain? In writing this article, Dr ... in Culture, Features, Science, Society, Tech
Transcendence through Play Even though philosophers like Kant and Schiller of the aesthetic tradition never had the ... in Art, Culture, Features, Society, Tech
Usability – the frustrated user Today we can say ‘there is an app for everything.’ Android and iOS boast over 3.5 million and ... in Opinion
Level up! Upgrading game-based learning Suggesting a teacher might start the lesson by telling students to launch Pokémon-Go on their ... in Culture, Features, Health, Tech
Transform everything Digital technology opens up new possibilities for the visual arts. It allows artists to go ... in Student
The Gaming Issue — Editorial On 5th May 1951 the Nim game playable on the NIMROD computer was unveiled. Nim is a ... in Features, Society, Tech