Issue Date | Title | Author(s) |
- | Exploring the impact of an immersive method of instruction in higher education | Mangion, Margaret; Curmi, Franco |
2015 | Personalized personal informatics | Chong, Ming Ki; Curmi, Franco; Ferrario, Maria Angela; Simm, Will; Whittle, Jon |
2013 | Crowdsourcing motivation in real-time through social media | Curmi, Franco; Whittle, Jon; Ferrario, Maria Angela |
2013 | On-line sharing of live biometric data for crowd-support : ethical issues from system design | Curmi, Franco; Ferrario, Maria Angela |
2019 | Trending HCI drivers for news dissemination : a provocation for current AI news optimisation methods on social media platforms | Curmi, Franco; Attard, Conrad |
2014 | BioShare : a research tool for analysing social networks effects when sharing biometric data | Curmi, Franco; Ferrario, Maria Angela; Whittle, Jon |
2014 | Sharing real-time biometric data across social networks : requirements for research experiments | Curmi, Franco; Ferrario, Maria Angela; Whittle, Jon |
2015 | Sharing the quantified self as an economic transaction : social capital pro spectator support | Curmi, Franco; Ferrario, Maria Angela; Whittle, Jon |
2015 | Crowdsourcing synchronous spectator support : (go on, go on, you're the best) n-1 | Curmi, Franco; Ferrario, Maria Angela; Whittle, Jon; Mueller, Florian |
2020 | Experiences in designing HCI studies for real-time interaction across distributed crowds and co-located participants | Curmi, Franco; Attard, Conrad |
2017 | Biometric data sharing in the wild : investigating the effects on online sports spectators | Curmi, Franco; Ferrario, Maria Angela; Whittle, Jon |
2013 | HeartLink : open broadcast of live biometric data to social networks | Curmi, Franco; Ferrario, Maria Angela; Southern, Jen; Whittle, Jon |
2017 | Embedding a crowd inside a relay baton : a case study in a non-competitive sporting activity | Curmi, Franco; Ferrario, Maria Angela; Whittle, Jon |
2022 | Social contagion and virality in online networks | Curmi, Franco |
2020 | How do gamified quantified self experiences increase physical activity and well-being? Competitive, collaborative and coopetitive treatments | Grech, Elaine Marie; Briguglio, Marie; Said, Emanuel |
2020 | Using technology and gamification as a means of enhancing users’ experience at cultural heritage sites | Bugeja, Mark; Grech, Elaine Marie |
2022-06-15 | Immersive learning as a pedagogical method in higher education | Mangion, Margaret; Curmi, Franco |
2022 | Healthcare management during COVID‐19 : insights from an acute hospital lessons learned from the pandemic | Agius, Stephen; Borg, Michael |
2013 | Perceptions of physicians and pharmacists on hospital physician-pharmacist collaboration : a qualitative insight | Sciberras, Josette; Said, Emanuel; Cordina, M. |
2013 | Validity and reliability of a tool to measure communication effectiveness in hospital physician-pharmacist collaboration in order to enhance patient care | Sciberras, Josette; Said, Emanuel; Cordina, M. |
Collection's Items (Sorted by Submit Date in Descending order): 21 to 40 of 151