Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/19556| Title: | Mighty origins |
| Authors: | Camilleri, Cassi |
| Keywords: | Video games -- Malta Video games -- Design New business enterprises -- Malta |
| Issue Date: | 2017-03 |
| Publisher: | University of Malta |
| Citation: | Camilleri, C. (2017). Mighty origins. THINK Magazine, 19, 56-60. |
| Abstract: | There was once a group of sharp young teens looking for some fun. But all the games they toiled to purchase had a plethora of plot holes and problems. They joined forces and gave themselves one mission: to make the best game in the history of games! They called themselves Mighty Box… and this is their story. |
| URI: | https://www.um.edu.mt/library/oar//handle/123456789/19556 |
| Appears in Collections: | Think Magazine, Issue 19 Think Magazine, Issue 19 |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| Think 19 - A20.pdf | 1.82 MB | Adobe PDF | View/Open |
Items in OAR@UM are protected by copyright, with all rights reserved, unless otherwise indicated.
