Study-Unit Description

Study-Unit Description


TITLE Music for the Media

LEVEL 03 - Years 2, 3, 4 in Modular Undergraduate Course


DEPARTMENT Music Studies

DESCRIPTION This study-unit seeks to make students aware of the different uses of music in the media. It provides a critical understanding of the various relations that exist between music and the forms of media particularly the digital arts and film.

Study-unit Aims:

- To develop skills in the use of technology in musical distribution;
- To develop skills in areas of composition that are not primarily notation-based;
- To assist students in acquiring an advanced level of practical skills in addition to those in music making;
- To give students the knowledge and skills required to create musicfor a wide range of media.

Learning Outcomes:

1. Knowledge & Understanding
By the end of the study-unit the student will be able to:

a) realise that the moving picture and audio (including music) can be related in different ways;
b) evaluate how this interaction between picture and sound is contributing to the final effect on the viewer / audience;
c) comprehend what a leitmotif is and grasp its importance in composing music for film;
d) become aware of the nature of music for video games and interactive media and how one needs to approach composing such music differently than composing music for film;
e) evaluate which software and hardware can be used to compose music for film;
f) identify which software and hardware can be used to compose music for interactive media.

By the end of the study-unit the student will be able to:

a) use hardware (computers/sound cards);
b) use software to create music for various mediums;
c) consider carefully legal matters related to music downloads;
d) compose a short piece for film;
e) compose a short piece for a television advert;
f) compose music for interactive media;
g) analyse music in films, television, video games, presentations and hand-held devices in relation to the medium in question;
h) use the acquired analytical techniques to be self-critical of own’s productions and those of others.

Main Text/s and any supplementary readings:

Main Readings

- Adorno, Theodor and Hanns Eisler. 2002. Composing for the Films (London: Continuum).
- Hoffart, Paul. 2007. Music for New Media: Composing for Videogames, Web Sites, Presentations and Other Interactive Media ( Boston: Berklee Press).
- Larsen, Peter. 2007. Film Music (London: Reaktion Books).

Supplementary Readings:

- Collins, Karen. 2008. Game Sound: An Introduction to the History, Theory, and Practice of Video Game Music and Sound Design (Cambridge: MIT Press).
- Cooke, Mervyn. 2008. A History of Film Music (Cambridge: Cambridge University Press).


Assessment Component/s Assessment Due Resit Availability Weighting
Assignment SEM1 Yes 100%

LECTURER/S Reuben Pace

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It should be noted that all the information in the description above applies to study-units available during the academic year 2020/1. It may be subject to change in subsequent years.