Browsing by Subject Internet gambling

Jump to: 0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z
or enter first few letters:  
Showing results 11 to 25 of 25 < previous 
Issue DateTitleAuthor(s)
2001Gaming and betting with special reference to the digital environmentVella, Angele
2017How big data analytics helps improve business performanceTranter, Emma Megan
2008The impact of the EU internet gaming policies on MaltaCassar, Abraham James (2008)
2021Investigating training set and learning model selection for churn prediction in online gamingBorg, Luke (2021)
2018Machine learning techniques for the determination and prediction of online gambling addictionFarrugia, David
2017Modelling customer churn behaviour in the online gambling industryBalzan, Maria (2017)
2019Modelling customer lifetime value in iGamingCatania, Thomas
2015New product development : the crowd competing with professionals in remote gaming industry : a quasi-experimental approachTusku, Erandi
2024Online betting intentions : the effect of perceived fairness, navigational enjoyment and playing for fun or to beat the oddsKonietzny, Jirka; Caruana, Albert; Vella, Joseph M.
2021Online recreational gambling intention : the effect of subjective norms, spitefulness and genderKonietzny, Jirka; Caruana, Albert
2023Player activity clustering and anomaly detectionMicallef, Calvin (2023)
2011Remote gaming : an analytical appraisal of changes brought about by jurisdiction, practices and case lawMeli, David J.
2014A single market for online gambling : current legal issuesEllul, Denia
2019Using tree-based methods for churn-related problems in i-gamingAxiaq, Sarah
2019Using tree-based methods for churn-related problems in I-GamingAxiaq, Sarah (2019)