Browsing by Author Liapis, Antonios

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Issue DateTitleAuthor(s)
202010 years of the PCG workshop : past and future trendsLiapis, Antonios
2012Adapting models of visual aesthetics for personalized content creationLiapis, Antonios; Yannakakis, Georgios N.
2013-08Adaptive game level creation through rank-based interactive evolutionLiapis, Antonios; Martinez, Hector P.; Togelius, Julian; Yannakakis, Georgios N.
2021AffectGAN : affect-based generative art driven by semanticsGalanos, Theodoros; Liapis, Antonios; Yannakakis, Georgios N.
2021ARCH-elites : quality-diversity for urban designGalanos, Theodoros; Liapis, Antonios; Yannakakis, Georgios N.; Koenig, Reinhard
2021Architectural form and affect : a spatiotemporal study of arousalXylakis, Emmanouil; Liapis, Antonios; Yannakakis, Georgios N.
2022The Arousal video Game AnnotatIoN (AGAIN) datasetMelhart, David; Liapis, Antonios; Yannakakis, Georgios N.
2021Artificial intelligence for designing gamesLiapis, Antonios
2015-04AudioInSpace : exploring the creative fusion of generative audio, visuals and gameplayHoover, Amy K.; Cachia, William; Liapis, Antonios; Yannakakis, Georgios N.
2018An authoring tool for educators to make virtual labsVerveridis, Dimitrios; Chantas, Giannis; Migkotzidis, Panagiotis; Anastasovitis, Eleftherios; Papazoglou-Chalikias, Anastasios; Nikolaidis, Efstathios; Nikolopoulos, Spiros; Kompatsiaris, Ioannis; Mavromanolakis, Georgios; Thomsen, Line Ebdrup; Yannakakis, Georgios N.; Müller, Marc; Hadiji, Fabian; Liapis, Antonios
2018Automated playtesting with procedural personas through MCTS with evolved heuristicsHolmgard, Christoffer; Cerny Green, Michael; Liapis, Antonios; Togelius, Julian
2019Blending notions of diversity for MAP-ElitesGravina, Daniele; Liapis, Antonios; Yannakakis, Georgios N.
2017Board game prototyping to co-design a better location-based digital gameJones, Catherine Emma; Liapis, Antonios; Lykourentzou, Ioanna; Guido, Daniele
2016Boosting computational creativity with human interaction in mixed-initiative co-creation tasksLiapis, Antonios; Yannakakis, Georgios N.
2014-08The C2create authoring tool : fostering creativity via game asset creationLopes, Phil; Liapis, Antonios; Yannakakis, Georgios N.
2016Can computers foster human users' creativity? Theory and praxis of mixed-initiative co-creativityLiapis, Antonios; Yannakakis, Georgios N.; Alexopoulos, Constantine; Lopes, Phil
2018Capturing the virtual movement of paintings : a game and a toolKontiza, Kalliopi; Liapis, Antonios; Padfield, Joseph
2014The case for a mixed-initiative collaborative neuroevolution approachRisi, Sebastian; Zhang, Jinhong; Taarnby, Rasmus; Greve, Peter; Piskur, Jan; Liapis, Antonios; Togelius, Julian
2014Characteristics of generatable gamesTogelius, Julian; Nelson, Mark J.; Liapis, Antonios
2012Co-creating game content using an adaptive model of user tasteLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian