Please use this identifier to cite or link to this item:
Title: Library for 3D camera control in DAZ studio 3D
Authors: Muscat, Benjamin
Keywords: DAZ Studio (Computer program)
Computer graphics -- Computer programs
Three-dimensional imaging
Issue Date: 2015
Abstract: The camera lens is an eye through which virtual visual forms of art are viewed through to relay a visual message. The following project deals with providing a plug-in to aid users of DAZ Studio of varying expertise in easily managing camera control, while still satisfying their visual preferences when creating static shots for animations, short films, illustrations for various covers and graphic designs [28]. The plug-in is built by the DAZ SDK together with QT and the incorporation of a genetic algorithm, offering users thirty two possible combinations made up of nine camera shots and four tilt options to aid in exploring and creating different camera placement around a selected figure.
Description: B.SC.IT(HONS)
Appears in Collections:Dissertations - FacICT - 2015

Files in This Item:
File Description SizeFormat 
  Restricted Access
1.57 MBAdobe PDFView/Open Request a copy

Items in OAR@UM are protected by copyright, with all rights reserved, unless otherwise indicated.