Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/48279
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dc.date.accessioned2019-11-04T11:54:33Z-
dc.date.available2019-11-04T11:54:33Z-
dc.date.issued2019-
dc.identifier.citationAzzopardi, K. (2019). Navigating wonderland: a narratological analysis of storyworlds across media (Bachelor's dissertation).en_GB
dc.identifier.urihttps://www.um.edu.mt/library/oar/handle/123456789/48279-
dc.descriptionB.A.(HONS)ENGLISHen_GB
dc.description.abstractThis dissertation addresses the storytelling capabilities of video games, specifically within a transmedial context, in order to highlight their potential for being narrative texts. This is done through a narratological analysis of Lewis Carroll’s Alice’s Adventures in Wonderland (1865) and Through the Looking Glass (1871), and American James McGee’s video game adaption American McGee’s Alice (2000), with reference to Maire-Laure Ryan’s theory on storyworlds. The introduction shows how the concept of narrative can be related to Ryan’s theory which opens the discussion on the transmedial dimension of storyworlds across literature, and video games. The second chapter delves into these mediums’ parameters of interpretation and interaction and the paradoxical positions they face in relation to their readers or players. Additionally, the argument highlights the ways in which they can be subverted. This is followed by an analysis of the storyworld, and the mechanisms Carroll adopts in his novels which help it achieve its timeless status; a factor that, when adapted into McGee’s video game, allowed the storyworld to accommodate the medium’s ludology and interactive properties. The concluding chapter argues the narrative value of McGee’s text, in order to show that video games are an ideal medium for transmedial storytelling, able to sustain the timelessness of the literary medium in today’s technologically dependent age.en_GB
dc.language.isoenen_GB
dc.rightsinfo:eu-repo/semantics/restrictedAccessen_GB
dc.subjectStorytellingen_GB
dc.subjectVideo gamesen_GB
dc.subjectDigital storytellingen_GB
dc.titleNavigating wonderland : a narratological analysis of storyworlds across mediaen_GB
dc.typebachelorThesisen_GB
dc.rights.holderThe copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder.en_GB
dc.publisher.institutionUniversity of Maltaen_GB
dc.publisher.departmentFaculty of Arts. Department of Englishen_GB
dc.description.reviewedN/Aen_GB
dc.contributor.creatorAzzopardi, Karl-
Appears in Collections:Dissertations - FacArt - 2019
Dissertations - FacArtEng - 2019

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