Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/11910| Title: | Captain Toad : treasure tracker |
| Other Titles: | Game Review |
| Authors: | Oliva, Costantino |
| Keywords: | Games -- Reviews |
| Issue Date: | 2015-04 |
| Publisher: | University of Malta |
| Citation: | THINK magazine. 2015. (12). p.49 |
| Abstract: | It's a Mario game, but you can't jump. By working around this apparently unsolvable limitation, the designers stretched level design barriers to find new, creative solutions to navigate space. |
| URI: | https://www.um.edu.mt/library/oar//handle/123456789/11910 |
| Appears in Collections: | Scholarly Works - InsDG Think Magazine, Issue 12 Think Magazine, Issue 12 |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| captain toad + can we become zombies after death.pdf | Article | 499.99 kB | Adobe PDF | View/Open |
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