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Collection's Items (Sorted by Submit Date in Descending order): 1 to 20 of 273
Issue DateTitleAuthor(s)
2020-01Virtual world-weariness : on delaying the experiential erosion of digital environmentsGualeni, Stefano
2018Real-world data as a seedLiapis, Antonios
2018Deciphering generated symbols as a game mechanic : the design of Alien TransmissionLiapis, Antonios
2016Sonancia : a multi-faceted generator for horrorLopes, Phil; Liapis, Antonios; Yannakakis, Georgios N.
2015MiniDungeons 2 : an experimental game for capturing and modeling player decisionsHolmgård, Christoffer; Togelius, Julian; Liapis, Antonios; Yannakakis, Georgios N.
2019Blending notions of diversity for MAP-ElitesGravina, Daniele; Liapis, Antonios; Yannakakis, Georgios N.
2014Characteristics of generatable gamesTogelius, Julian; Nelson, Mark J.; Liapis, Antonios
2014The case for a mixed-initiative collaborative neuroevolution approachRisi, Sebastian; Zhang, Jinhong; Taarnby, Rasmus; Greve, Peter; Piskur, Jan; Liapis, Antonios; Togelius, Julian
2015Data adventuresBarros, Gabriella A. B.; Liapis, Antonios; Togelius, Julian
2015Map sketch generation as a serviceLiapis, Antonios
2016Boosting computational creativity with human interaction in mixed-initiative co-creation tasksLiapis, Antonios; Yannakakis, Georgios N.
2018A study on affect model validity : nominal vs ordinal labelsMelhart, David; Sfikas, Konstantinos; Giannakakis, Giorgos; Yannakakis, Georgios N.; Liapis, Antonios
2015DrawCompileEvolve : sparking interactive evolutionary art with human creations.Zhang, Jinhong; Taarnby, Rasmus; Liapis, Antonios; Risi, Sebastian
2014Searching for good and diverse game levelsPreuss, Mike; Liapis, Antonios; Togelius, Julian
2019Two-step constructive approaches for dungeon generationCerny Green, Michael; Khalifa, Ahmed; Alsoughayer, Athoug; Surana, Divyesh; Liapis, Antonios; Togelius, Julian
2018Pairing character classes in a deathmatch shooter game via a deep-learning surrogate modelKaravolos, Daniel; Liapis, Antonios; Yannakakis, Georgios N.
2016Exploring the visual styles of arcade game assetsLiapis, Antonios
2016Playing with data : procedural generation of adventures from open dataBarros, Gabriella A. B.; Liapis, Antonios; Togelius, Julian
2016Discovering social and aesthetic categories of avatars : a bottom-up artificial intelligence approach using image clusteringLim, Chong-U; Liapis, Antonios; Harrell, D. Fox
2016Murder mystery generation from open dataBarros, Gabriella A. B.; Liapis, Antonios; Togelius, Julian
Collection's Items (Sorted by Submit Date in Descending order): 1 to 20 of 273