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Collection's Items (Sorted by Submit Date in Descending order): 1 to 20 of 539
Issue DateTitleAuthor(s)
2026MOPCGRL : Multi-objective procedural content generation via reinforcement learningYuan, Yi; Zhang, Qingquan; Yuan, Bo; Barthet, Matthew; Khalifa, Ahmed; Yannakakis, Georgios N.; Chen, Huanhuan; Liu, Jialin
2025-07Evolutionary level repairBhaumik, Debosmita; Togelius, Julian; Yannakakis, Georgios N.; Khalifa, Ahmed
2025Scalable procedural content generation via transfer reinforcement learningMüller-Brockhausen, Matthias; Khalifa, Ahmed; Preuss, Mike
2024-09Closing the affective loop via experience-driven reinforcement learning designersBarthet, Matthew; Branco, Diogo; Gallotta, Roberto; Khalifa, Ahmed; Yannakakis, Georgios N.
2023-08Controllable path of destructionSiper, Matthew; Earle, Sam; Jiang, Zehua; Khalifa, Ahmed; Togelius, Julian
2023A preliminary study on a conceptual game feature generation and recommendation systemCharity, M.; Bhartia, Yash; Zhang, Daniel; Khalifa, Ahmed; Togelius, Julian
2023-04Lode enhancer : level co-creation through scalingBhaumik, Debosmita; Togelius, Julian; Yannakakis, Georgios N.; Khalifa, Ahmed
2022-09Persona-driven dominant/submissive map (PDSM) generation for tutorialsGreen, Michael Cerny; Khalifa, Ahmed; Charity, M; Togelius, Julian
2022-09Mutation models : learning to generate levels by imitating evolutionKhalifa, Ahmed; Green, Michael Cerny; Togelius, Julian
2022Predicting personas using mechanic frequencies and game state tracesGreen, Michael Cerny; Khalifa, Ahmed; Charity, M; Bhaumik, Debosmita; Togelius, Julian
2022Path of destruction : learning an iterative level generator using a small datasetSiper, Matthew; Khalifa, Ahmed; Togelius, Julian
2024Baba is Y’all 2.0 : design and investigation of a collaborative mixed-initiative systemCharity, M.; Dave, Isha; Khalifa, Ahmed; Togelius, Julian
2023Affective game computing : a surveyYannakakis, Georgios N.; Melhart, David
2026-02-16Playing with the dead : dead pools and the case of FantamortoGualeni, Stefano
2025-04Night Parade of 100 Demons : adapting Japanese folklore to game musicking researchOliva, Costantino
2025Antagonistic game design : the author as a playerGualeni, Stefano
2025Between puppet and actor : reframing authorship in this age of AI agentsSun, Yuqian; Gualeni, Stefano
2025What we owe the dead : designing fiction as philosophical outputGualeni, Stefano
2024CIS publication spotlight [publication spotlight]Song, Yongduan; Wu, Dongrui; Coello Coello, Carlos A.; Yannakakis, Georgios N.; Tang, Huajin; Cheung, Yiu-Ming
2024CIS publication spotlight [publication spotlight]Song, Yongduan; Wu, Dongrui; Coello Coello, Carlos A.; Yannakakis, Georgios N.; Tang, Huajin; Cheung, Yiu-ming
Collection's Items (Sorted by Submit Date in Descending order): 1 to 20 of 539