Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/124380| Title: | Games, TAMED, and AI empathy |
| Authors: | Firbank, Jonathan |
| Keywords: | Affect (Psychology) -- Computer simulation Human-computer interaction Human-machine systems Video games -- Psychological aspects |
| Issue Date: | 2022-07 |
| Publisher: | University of Malta |
| Citation: | Firbank, J. (2022). Games, TAMED, and AI empathy. THINK Magazine, 38, 40-43. |
| Abstract: | TAMED is a University of Malta project developing ‘affective computing’ in video games, which would enable them to interpret human emotions. Jonathan Firbank goes into detail with Dr Konstantinos Makantasis. |
| URI: | https://www.um.edu.mt/library/oar/handle/123456789/124380 |
| Appears in Collections: | Think Magazine, Issue 38 Think Magazine, Issue 38 |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| THINK38-TAMED.pdf | 282 kB | Adobe PDF | View/Open |
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