Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/124380
Title: Games, TAMED, and AI empathy
Authors: Firbank, Jonathan
Keywords: Affect (Psychology) -- Computer simulation
Human-computer interaction
Human-machine systems
Video games -- Psychological aspects
Issue Date: 2022-07
Publisher: University of Malta
Citation: Firbank, J. (2022). Games, TAMED, and AI empathy. THINK Magazine, 38, 40-43.
Abstract: TAMED is a University of Malta project developing ‘affective computing’ in video games, which would enable them to interpret human emotions. Jonathan Firbank goes into detail with Dr Konstantinos Makantasis.
URI: https://www.um.edu.mt/library/oar/handle/123456789/124380
Appears in Collections:Think Magazine, Issue 38
Think Magazine, Issue 38

Files in This Item:
File Description SizeFormat 
THINK38-TAMED.pdf282 kBAdobe PDFView/Open


Items in OAR@UM are protected by copyright, with all rights reserved, unless otherwise indicated.