Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/125178| Title: | Modl.ai : creating the ultimate AI game testers |
| Authors: | Keszthelyi, Christian |
| Keywords: | Artificial intelligence Video games -- Design Video games -- Testing Video gamers |
| Issue Date: | 2023-03 |
| Publisher: | University of Malta |
| Citation: | Keszthelyi, C. (2023). Modl.ai : creating the ultimate AI game testers. THINK Magazine, 40, 60-63. |
| Abstract: | A spin-out from the University of Malta’s Institute of Digital Games is working on artificial intelligence-run game testing software. The engine would run thousands of low-level testing rounds before humans engage in high-level testing of a game prior to market release. Modl.ai co-founder Georgios N. Yannakakis tells THINK how his team aspires to change the game. |
| URI: | https://www.um.edu.mt/library/oar/handle/123456789/125178 |
| Appears in Collections: | Think Magazine, Issue 40 Think Magazine, Issue 40 |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| THINK40-Modl.ai.pdf | 835.58 kB | Adobe PDF | View/Open |
Items in OAR@UM are protected by copyright, with all rights reserved, unless otherwise indicated.
