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Browsing "Scholarly Works - InsDG" by Subject Artificial intelligence
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Showing results 64 to 83 of 141
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Issue Date
Title
Author(s)
2018
A hybrid search agent in Pommerman
Zhou, Hongwei
;
Gong, Yichen
;
Mugrai, Luvneesh
;
Khalifa, Ahmed
;
Nealen, Andy
;
Togelius, Julian
2020
I feel I feel you : a theory of mind experiment in games
Melhart, David
;
Yannakakis, Georgios N.
;
Liapis, Antonios
2018
Illuminating generalization in deep reinforcement learning through procedural level generation
Justesen, Niels
;
Rodriguez Torrado, Ruben
;
Bontrager, Philip
;
Khalifa, Ahmed
;
Togelius, Julian
;
Risi, Sebastian
2021
Illuminating Mario scenes in the latent space of a generative adversarial network
Fontaine, Matthew C.
;
Liu, Ruilin
;
Khalifa, Ahmed
;
Modi, Jignesh
;
Togelius, Julian
;
Hoover, Amy K.
;
Nikolaidis, Stefanos
2013
Imitating human playing styles in Super Mario Bros
Ortega, Juan
;
Shaker, Noor
;
Togelius, Julian
;
Yannakakis, Georgios N.
2019
Intentional computational level design
Khalifa, Ahmed
;
Cerny Green, Michael
;
Barros, Gabriella
;
Togelius, Julian
2013
Interaction-based group identity detection via reinforcement learning and artificial evolution
Grappiolo, Corrado
;
Togelius, Julian
;
Yannakakis, Georgios N.
2014
Interweaving story coherence and player creativity through story-making games
Eladhari, Mirjam P.
;
Lopes, Philip L.
;
Yannakakis, Georgios N.
2019
Introduction to the GaLA Conf 2019 Special Issue
Yannakakis, Georgios N.
;
Gentile, Manuel
;
Ninaus, Manuel
;
Liapis, Antonios
2022
The invariant ground truth of affect
Makantasis, Konstantinos
;
Pinitas, Kosmas
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2023
Knowing your annotator : rapidly testing the reliability of affect annotation
Barthet, Matthew
;
Trivedi, Chintan
;
Pinitas, Kosmas
;
Xylakis, Emmanouil
;
Makantasis, Konstantinos
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2022
Learn to machine learn via games in the classroom
Zammit, Marvin
;
Voulgari, Iro
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2021
Learning controllable content generators
Earle, Sam
;
Edwards, Maria
;
Khalifa, Ahmed
;
Bontrager, Philip
;
Togelius, Julian
2022
Learning task-independent game state representations from unlabeled images
Trivedi, Chintan
;
Makantasis, Konstantinos
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2019
Level design patterns in 2D games
Khalifa, Ahmed
;
De Mesentier Silva, Fernando
;
Togelius, Julian
2012
Limitations of choice-based interactive evolution for game level design
Liapis, Antonios
;
Yannakakis, Georgios N.
;
Togelius, Julian
2015
Literature review of procedural content generation in puzzle games
Khalifa, Ahmed
;
Fayek, Magda
2021
Lode Encoder : AI-constrained co-creativity
Bhaumik, Debosmita
;
Khalifa, Ahmed
;
Togelius, Julian
2024
MAP-elites with transverse assessment for multimodal problems in creative domains
Zammit, Marvin
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2017
Marahel : a language for constructive level generation
Khalifa, Ahmed
;
Togelius, Julian