Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/19809
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dc.contributor.authorDepasquale, Etienne
dc.contributor.authorZammit, Audrey
dc.contributor.authorCamilleri, Michael
dc.contributor.authorZammit, Saviour
dc.contributor.authorMuscat, Adrian
dc.contributor.authorMallia, Pierre
dc.contributor.authorScerri, Stefan
dc.date.accessioned2017-06-13T06:50:51Z
dc.date.available2017-06-13T06:50:51Z
dc.date.issued2014
dc.identifier.citationDepasquale, E., Zammit, A., Camilleri, M., Zammit, S., Muscat, A., Mallia, P., & Scerri, S. (2014). An analytical method of assessment of RemoteFX as a cloud gaming platform. 17th IEEE Mediterranean Electrotechnical Conference, MELECON 2014, Beirut. 127-133.en_GB
dc.identifier.urihttps://www.um.edu.mt/library/oar//handle/123456789/19809
dc.descriptionThis work is sponsored by the MCST through grant R&I-2011-010: Digital Gaming Clouds for Mobile Users (DigiMoCloud).en_GB
dc.description.abstractThis paper describes a cloud computing platform that executes graphics intensive programs, such as computer games, with the support of a GPU to render the graphics, and stream the ensuing video to a mobile device over bandwidth constrained channels. Controls on the mobile device allow the user to interact with the game remotely. Initial results based on a Microsoft Windows platform using the Hypervisor in Windows Server 2012, with RemoteFX are reported.en_GB
dc.language.isoenen_GB
dc.publisherInstitute of Electrical and Electronics Engineers Inc.en_GB
dc.rightsinfo:eu-repo/semantics/restrictedAccessen_GB
dc.subjectCloud computingen_GB
dc.subjectComputer gamesen_GB
dc.subjectGraphics processing unitsen_GB
dc.subjectComputer graphics equipment industryen_GB
dc.titleAn analytical method of assessment of RemoteFX as a cloud gaming platformen_GB
dc.typeconferenceObjecten_GB
dc.rights.holderThe copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder.en_GB
dc.bibliographicCitation.conferencename17th IEEE Mediterranean Electrotechnical Conference, MELECON 2014en_GB
dc.bibliographicCitation.conferenceplaceBeirut, Lebanon, 13-16/04/2014en_GB
dc.description.reviewedpeer-revieweden_GB
dc.identifier.doi10.1109/MELCON.2014.6820519
Appears in Collections:Scholarly Works - CenEBI
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