Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/22945
Title: Guest editorial : special issue on computational aesthetics in games
Authors: Browne, Cameron
Yannakakis, Georgios N.
Colton, Simon
Keywords: Human-computer interaction
Artificial intelligence
Aesthetics
Issue Date: 2012
Publisher: Institute of Electrical and Electronics Engineers Inc.
Citation: Browne, C., Yannakakis, G. N., & Colton, S. (2012). Editorial: “Guest editorial: special issue on computational aesthetics in games”. IEEE Transactions on Computational Intelligence and AI in Games, 4(3), 149-151.
Abstract: The xx papers in this special issue focus on the application of computational aesthestics in video games. Recent years have seen a demographic diversification of computer game players as well as the diversiity of player skills. Therefore, the need for tailoring games to individual experiences and aesthetics has become increasingly important.
URI: https://www.um.edu.mt/library/oar//handle/123456789/22945
Appears in Collections:Scholarly Works - InsDG

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