Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/26653| Title: | Experiential narrative in game environments |
| Authors: | Calleja, Gordon |
| Keywords: | Digital storytelling Human-computer interaction Computer games |
| Issue Date: | 2009 |
| Publisher: | Digital Games Research Association (DiGRA) |
| Citation: | Calleja, G. (2009). Experiential narrative in game environments. Digital Games Research Association (DiGRA) 2009 Conference, West London. |
| Abstract: | This paper explores the contentious notion of experiential narrative and proposes the first step in a narrative framework for game environment. It argues for a shift in emphasis from story-telling, the dominant mode of narrative in literature and cinema, to story generation. To this effect the paper forwards a perspective on experiential narrative that is grounded in the specific qualities of the game. This avoids the over-generalization that tends to accompany discussions of experiential narrative while retaining the cognitive dimension in play. |
| URI: | https://www.um.edu.mt/library/oar//handle/123456789/26653 |
| Appears in Collections: | Scholarly Works - InsDG |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| Experiential_narrative_in_game_environments_2009.pdf | 153.75 kB | Adobe PDF | View/Open |
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