Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/29483
Title: | Ethical considerations in designing adaptive persuasive games |
Authors: | Pedersen, Chris Khaled, Rilla Yannakakis, Georgios N. |
Keywords: | Computer games Post-traumatic stress disorder Ethics |
Issue Date: | 2012 |
Publisher: | Springer |
Citation: | Pedersen, C. H., Khaled, R., & Yannakakis, G. N. (2012). Ethical considerations in designing adaptive persuasive games. 7th International Conference on Persuasive Technology : Design for Health and Safety (2012), Linkoping, Sweden. |
Abstract: | In this poster, we describe an ongoing project concerning the development of an Adaptive Treatment Game (ATG) for treating Post Traumatic Stress Disorder. The ATG uses biofeedback and computer game technology to enable multiple treatment techniques and goals. We examine how a multidisciplinary approach shaped the prototype and we discuss the ethical implications of creating a self-adaptive, semi- autonomous treatment game. |
URI: | https://www.um.edu.mt/library/oar//handle/123456789/29483 |
Appears in Collections: | Scholarly Works - InsDG |
Files in This Item:
File | Description | Size | Format | |
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Ethical_considerations_in_designing_adaptive_persuasive_games_2012.pdf | 2.38 MB | Adobe PDF | View/Open |
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