Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/36183
Title: Escape the (virtual) room!
Authors: Mallia, Natalia
Keywords: Virtual reality
Human-computer interaction
Genetic algorithms
Issue Date: 2018
Publisher: University of Malta
Citation: Mallia, N. (2018). Escape the (virtual) room!. THINK Magazine, 24, 13.
Abstract: Virtual Reality (VR) has created a whole new realm of experiences. By placing people into varied situations and environments, VR enables them not only to explore, but to challenge themselves and gain skills in ways never thought possible. With applications in medical and psychological treatment, VR is now being used to train surgeons, treat PTSD, and to help people understand what it's like to be on the autism spectrum. The key to this application is VR's ability to immerse its users.
URI: https://www.um.edu.mt/library/oar//handle/123456789/36183
ISSN: 23060735
Appears in Collections:Think Magazine, Issue 24
Think Magazine, Issue 24

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