Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/36385
Title: Maltese gaming goes global
Authors: Gillies, Dawn
Dotschuweit, Simon
Keywords: Computer games
Video games
Internet games industry -- Malta
Internet games
Issue Date: 2018
Publisher: University of Malta
Citation: Gillies, D. (2018). Maltese gaming goes global. THINK Magazine, 24, 46-49.
Abstract: In 1974, long before the Internet was around, Mazewar introduced the world's first computer-generated virtual world. With a serial cable to connect computers, friends could play over a network, competing with and against one another for the first time. The Internet now allows thousands of people from opposite sides of the globe to battle it out simultaneously in games set in online virtual worlds like World of Warcraft.
URI: https://www.um.edu.mt/library/oar//handle/123456789/36385
ISSN: 23060735
Appears in Collections:Think Magazine, Issue 24
Think Magazine, Issue 24

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