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DC Field | Value | Language |
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dc.contributor.author | Liapis, Antonios | - |
dc.date.accessioned | 2019-10-18T11:43:25Z | - |
dc.date.available | 2019-10-18T11:43:25Z | - |
dc.date.issued | 2015 | - |
dc.identifier.citation | Liapis, A. (2015). Map sketch generation as a service. Proceedings of the AIIDE workshop on Experimental AI in Games, Santa Cruz. 42-48. | en_GB |
dc.identifier.isbn | 9781577357445 | - |
dc.identifier.uri | https://www.um.edu.mt/library/oar/handle/123456789/47628 | - |
dc.description.abstract | This paper describes the structure of a webservice able to generate simple game levels via constrained evolutionary optimization. The provided webservice allows users to generate playable game levels without needing to understand the underlying process and without having to allocate computational resources for doing so; combined with the highly expressive and customizable generator, a broad range of levels for different genres and purposes can meet many user needs. | en_GB |
dc.language.iso | en | en_GB |
dc.publisher | Association for the Advancement of Artificial Intelligence | en_GB |
dc.rights | info:eu-repo/semantics/restrictedAccess | en_GB |
dc.subject | Computer games -- Design | en_GB |
dc.subject | Level design (Computer science) | en_GB |
dc.subject | Map drawing | en_GB |
dc.subject | Cloud computing | en_GB |
dc.subject | Generators (Computer programs) | en_GB |
dc.title | Map sketch generation as a service | en_GB |
dc.type | conferenceObject | en_GB |
dc.rights.holder | The copyright of this work belongs to the author(s)/publisher. The rights of this work are as defined by the appropriate Copyright Legislation or as modified by any successive legislation. Users may access this work and can make use of the information contained in accordance with the Copyright Legislation provided that the author must be properly acknowledged. Further distribution or reproduction in any format is prohibited without the prior permission of the copyright holder. | en_GB |
dc.bibliographicCitation.conferencename | AIIDE workshop on Experimental AI in Games | en_GB |
dc.bibliographicCitation.conferenceplace | Santa Cruz, United States, 14-15/11/2015 | en_GB |
dc.description.reviewed | peer-reviewed | en_GB |
Appears in Collections: | Scholarly Works - InsDG |
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File | Description | Size | Format | |
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Map_sketch_generation_as_a_service_2015.pdf Restricted Access | 138.33 kB | Adobe PDF | View/Open Request a copy |
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