Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/36195
Title: Player 1 : ready to learn
Authors: Jarvilehto, Lauri
Cameron, Sara
Keywords: Educational games
Teaching -- Aids and devices
Gamification
Issue Date: 2018
Publisher: University of Malta
Citation: Cameron, S. (2018). Player 1: ready to learn. THINK Magazine, 25, 6-7.
Abstract: Our attention is constantly bombarded by the likes of mobile games, social media, Netflix, and Google. Adults are having a tough enough time focusing, let alone children sitting at their desks trying to wrap their heads around algebra and particle physics. Textbook lessons are fighting a losing battle with personalised entertainment. But there is light at the end of the tunnel. Dr Lauri Jarvilehto, co-founder and chairman of Finnish startup Lighteneer, believes his team might have a solution.
URI: https://www.um.edu.mt/library/oar//handle/123456789/36195
ISSN: 23060735
Appears in Collections:Think Magazine, Issue 25
Think Magazine, Issue 25

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