Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/132612
Title: Erasmus XR - immersive experiences in European academic institutions
Authors: Hadziselimovic, Adnan
Keywords: Mixed reality
Erasmus XR (Project)
Virtual reality in education
Digital humanities
User-centered system design
Issue Date: 2022
Publisher: Society for Imaging Science and Technology
Citation: Hadziselimovic, A. (2022). Erasmus XR-Immersive experiences in European academic institutions. Electronic Imaging, 34, 1-6.
Abstract: This paper discusses the Erasmus XR project which responds to the urgent need to enrich the existing educational programs for both cultural and media managers, but also for artists aspiring to connect with their audiences in the digital space. The project’s overall goal is to develop an educational offer for these groups in the field of immersive media (XR), and ways of using these media to engage audiences. More specifically, the project aims at increasing the skills and competences of the participants in designing and evaluating immersive experiences in order to effectively manage, disseminate, and produce culture in the digital sphere.
URI: https://www.um.edu.mt/library/oar/handle/123456789/132612
Appears in Collections:Scholarly Works - FacMKSDA

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