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Browsing "Scholarly Works - InsDG" by Subject Video games
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Showing results 1 to 20 of 58
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Issue Date
Title
Author(s)
2011
Analysing the relevance of experience partitions to the prediction of players’ self-reports of affect
Martinez, Hector P.
;
Yannakakis, Georgios N.
2020-03
Artificial beings worthy of moral consideration in virtual environments : an analysis of ethical viability
Gualeni, Stefano
2018
An authoring tool for educators to make virtual labs
Ververidis, Dimitrios
;
Chantas, Giannis
;
Migkotzidis, Panagiotis
;
Anastasovitis, Eleftherios
;
Papazoglou-Chalikias, Anastasios
;
Nikolaidis, Efstathios
;
Nikolopoulos, Spiros
;
Kompatsiaris, Ioannis
;
Mavromanolakis, Georgios
;
Thomsen, Line Ebdrup
;
Yannakakis, Georgios N.
;
Müller, Marc
;
Hadiji, Fabian
;
Liapis, Antonios
2007
Capturing player enjoyment in computer games
Yannakakis, Georgios N.
;
Hallam, John
2010
Cellular automata for real-time generation of infinite cave levels
Johnson, Lawrence
;
Yannakakis, Georgios N.
;
Togelius, Julian
2023
The challenge of evaluating player experience in Tabletop Role-Playing Games
Liapis, Antonios
;
Denisova, Alena
2010
Combining local and global optimisation for virtual camera control
Burelli, Paolo
;
Yannakakis, Georgios N.
2011
A computational approach towards conflict resolution for serious games
Cheong, Yun-Gyung
;
Khaled, Rilla
;
Grappiolo, Corrado
;
Campos, Joana
;
Martinho, Carlos
;
Ingram, Gordon P. D.
;
Paiva, Ana
;
Yannakakis, Georgios N.
2009
Counter-Strike
Calleja, Gordon
2017-08
De-roling from experiences and identities in virtual worlds
Gualeni, Stefano
;
Vella, Daniel
;
Harrington, Johnathan
2017-11-01
A dialogue concerning 'doing philosophy with and within computer games' - or : twenty rainy minutes in Krakow
Westerlaken, Michelle
;
Gualeni, Stefano
2007
Digital game involvement : a conceptual model
Calleja, Gordon
2011
Emotional involvement in digital games
Calleja, Gordon
2020
Evolutionary computation and games
Togelius, Julian
;
Risi, Sebastia
;
Yannakakis, Georgios N.
2012
Evolving levels for Super Mario Bros using grammatical evolution
Shaker, Noor
;
Nicolau, Miguel
;
Yannakakis, Georgios N.
;
Togelius, Julian
;
O'Neill, Michael
2016-12
The experience machine : existential reflections on virtual worlds
Gualeni, Stefano
2019
Extracting semantic-based video game characters information from social media platforms
Sacco, Owen
;
Liapis, Antonios
;
Yannakakis, Georgios N.
2022
Foreword : playing fiction-games with fictional games
Vella, Daniel
2013-05-14
A framework for biometric playtesting of games
Janssen, Dirk
;
Calvi, Licia
;
Gualeni, Stefano
2012
Game AI revisited
Yannakakis, Georgios N.