Browsing "Scholarly Works - InsDG" by Subject Video games

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Issue DateTitleAuthor(s)
2011Analysing the relevance of experience partitions to the prediction of players’ self-reports of affectMartinez, Hector P.; Yannakakis, Georgios N.
2020-03Artificial beings worthy of moral consideration in virtual environments : an analysis of ethical viabilityGualeni, Stefano
2018An authoring tool for educators to make virtual labsVerveridis, Dimitrios; Chantas, Giannis; Migkotzidis, Panagiotis; Anastasovitis, Eleftherios; Papazoglou-Chalikias, Anastasios; Nikolaidis, Efstathios; Nikolopoulos, Spiros; Kompatsiaris, Ioannis; Mavromanolakis, Georgios; Thomsen, Line Ebdrup; Yannakakis, Georgios N.; Müller, Marc; Hadiji, Fabian; Liapis, Antonios
2007Capturing player enjoyment in computer gamesYannakakis, Georgios N.; Hallam, John
2010Cellular automata for real-time generation of infinite cave levelsJohnson, Lawrence; Yannakakis, Georgios N.; Togelius, Julian
2023The challenge of evaluating player experience in Tabletop Role-Playing GamesLiapis, Antonios; Denisova, Alena
2010Combining local and global optimisation for virtual camera controlBurelli, Paolo; Yannakakis, Georgios N.
2011A computational approach towards conflict resolution for serious gamesCheong, Yun-Gyung; Khaled, Rilla; Grappiolo, Corrado; Campos, Joana; Martinho, Carlos; Ingram, Gordon P. D.; Paiva, Ana; Yannakakis, Georgios N.
2009Counter-StrikeCalleja, Gordon
2017-08De-roling from experiences and identities in virtual worldsGualeni, Stefano; Vella, Daniel; Harrington, Johnathan
2017-11-01A dialogue concerning 'doing philosophy with and within computer games' - or : twenty rainy minutes in KrakowWesterlaken, Michelle; Gualeni, Stefano
2007Digital game involvement : a conceptual modelCalleja, Gordon
2011Emotional involvement in digital gamesCalleja, Gordon
2020Evolutionary computation and gamesTogelius, Julian; Risi, Sebastia; Yannakakis, Georgios N.
2012Evolving levels for Super Mario Bros using grammatical evolutionShaker, Noor; Nicolau, Miguel; Yannakakis, Georgios N.; Togelius, Julian; O'Neill, Michael
2016-12The experience machine : existential reflections on virtual worldsGualeni, Stefano
2019Extracting semantic-based video game characters information from social media platformsSacco, Owen; Liapis, Antonios; Yannakakis, Georgios N.
2022Foreword : playing fiction-games with fictional gamesVella, Daniel
2013-05-14A framework for biometric playtesting of gamesJanssen, Dirk; Calvi, Licia; Gualeni, Stefano
2012Game AI revisitedYannakakis, Georgios N.