Browsing "Scholarly Works - InsDG" by Subject Artificial intelligence

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Showing results 13 to 32 of 141 < previous   next >
Issue DateTitleAuthor(s)
2020Baba is Y’all : collaborative mixed-initiative level designCharity, Megan; Khalifa, Ahmed; Togelius, Julian
2016Boosting computational creativity with human interaction in mixed-initiative co-creation tasksLiapis, Antonios; Yannakakis, Georgios N.
2020Bootstrapping conditional GANs for video game level generationRodriguez Torrado, Ruben; Khalifa, Ahmed; Cerny Green, Michael; Justesen, Niels; Risi, Sebastian; Togelius, Julian
2007Capturing player enjoyment in computer gamesYannakakis, Georgios N.; Hallam, John
2014The case for a mixed-initiative collaborative neuroevolution approachRisi, Sebastian; Zhang, Jinhong; Taarnby, Rasmus; Greve, Peter; Piskur, Jan; Liapis, Antonios; Togelius, Julian
2012Co-creating game content using an adaptive model of user tasteLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2020Collaborative agent gameplay in the Pandemic board gameSfikas, Konstantinos; Liapis, Antonios
2006Comparative fun analysis in the innovative playware game platformYannakakis, Georgios N.; Hallam, John; Lund, Henrik Hautop
2016Constructive generation methods for dungeons and levelsShaker, Noor; Liapis, Antonios; Togelius, Julian; Lopes, Ricardo; Bidarra, Rafael
2020A continuous information gain measure to find the most discriminatory problems for AI benchmarkingStephenson, Matthew; Anderson, Damien; Khalifa, Ahmed; Levine, John; Renz, Jochen; Togelius, Julian; Salge, Christoph
2023Controllable exploration of a design space via interactive quality diversitySfikas, Konstantinos; Liapis, Antonios; Yannakakis, Georgios N.
2015Data adventuresBarros, Gabriella A. B.; Liapis, Antonios; Togelius, Julian
2018Data-driven design : a case for maximalist game designBarros, Gabriella A. B.; Cerny Green, Michael; Liapis, Antonios; Togelius, Julian
2021Deep learning for procedural content generationLiu, Jialin; Snodgrass, Sam; Khalifa, Ahmed; Risi, Sebastian; Yannakakis, Georgios N.; Togelius, Julian
2014Deep multimodal fusion : combining discrete events and continuous signalsMartinez, Hector P.; Yannakakis, Georgios N.
2017DeepTingleKhalifa, Ahmed; Barros, Gabriella A. B.; Togelius, Julian
2023Design space exploration of shell structures using quality diversity algorithmsSfikas, Konstantinos; Liapis, Antonios; Hilmersson, Joel; Dudley, Jeg; Tibuzzi, Edoardo; Yannakakis, Georgios N.
2013Designer modeling for personalized game content creation toolsLiapis, Antonios; Yannakakis, Georgios N.; Togelius, Julian
2023Designing for playfulness in human-AI authoring toolsLiapis, Antonios; Guckelsberger, Christian; Zhu, Jichen; Harteveld, Casper; Kriglstein, Simone; Denisova, Alena; Gow, Jeremy; Preuss, Mike
2020Dungeons & replicants : automated game balancing via deep player behavior modelingPfau, Johannes; Liapis, Antonios; Volkmar, Georg; Yannakakis, Georgios N.; Malaka, Rainer