Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/22922| Title: | The Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2007) Workshop on optimizing player satisfaction |
| Authors: | Yannakakis, Georgios N. Hallam, John |
| Keywords: | Computer games -- Congresses |
| Issue Date: | 2007 |
| Publisher: | AAAI Press |
| Citation: | Yannakakis, G. N., & Hallam, J. (2007). The Artificial Intelligence and Interactive Digital Entertainment (AIIDE 2007) Workshop on optimizing player satisfaction. AI Magazine, 28(4), 131-132. |
| Abstract: | This is a report of the second annual workshop on Optimizing Player Satisfaction (OPS), held in conjunction with the Artificial Intelligence and Interactive Digital Entertainment (AIIDE-07) conference. We discuss highlights of this year's workshop and include a discussion for next year's event |
| URI: | https://www.um.edu.mt/library/oar//handle/123456789/22922 |
| Appears in Collections: | Scholarly Works - InsDG |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| The_AIIDE_2007_Workshop_on_Optimizing_Player_Satis.pdf | 96.2 kB | Adobe PDF | View/Open |
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