Please use this identifier to cite or link to this item: https://www.um.edu.mt/library/oar/handle/123456789/47678
Title: Sonancia : a multi-faceted generator for horror
Authors: Lopes, Phil
Yannakakis, Georgios N.
Liapis, Antonios
Keywords: Computer games -- Design
Level design (Computer science)
Computer software
Artificial intelligence
Issue Date: 2016
Publisher: Institute of Electrical and Electronics Engineers
Citation: Lopes, P., Liapis, A., & Yannakakis, G. N. (2016). Sonancia : a multi-faceted generator for horror. Proceedings of the IEEE Conference on Computational Intelligence and Games (CIG), Santorini.
Abstract: Fear and tension are the primary emotions elicited by the genre of horror, a peculiar characteristic for media whose sole purpose is to entertain. The audience is often lead into tense and fearful situations, meticulously crafted by the authors using a narrative progression and a combination of visual and auditory stimuli. This paper presents a playable demonstration of the Sonancia system, a multi-faceted content generator for 3D horror games, with the capability of generating levels and their corresponding soundscapes. Designers can also guide the level generation process, by defining an intended progression of tension, which the level generator and sonification will adhere to.
URI: https://www.um.edu.mt/library/oar/handle/123456789/47678
Appears in Collections:Scholarly Works - InsDG

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