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Browsing by Author Shaker, Noor
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Showing results 1 to 20 of 24
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Issue Date
Title
Author(s)
2011
The 2010 Mario AI championship : level generation track
Shaker, Noor
;
Togelius, Julian
;
Yannakakis, Georgios N.
;
Weber, Ben
;
Shimizu, Tomoyuki
;
Hashiyama, Tomonori
;
Sorenson, Nathan
;
Pasquier, Philippe
;
Mawhorter, Peter
;
Takahashi, Glen
;
Smith, Gillian
;
Baumgarten, Robin
2013
Active player modelling
Togelius, Julian
;
Shaker, Noor
;
Yannakakis, Georgios N.
2012
Assessing believability
Togelius, Julian
;
Yannakakis, Georgios N.
;
Karakovskiy, Sergey
;
Shaker, Noor
2016
Constructive generation methods for dungeons and levels
Shaker, Noor
;
Liapis, Antonios
;
Togelius, Julian
;
Lopes, Ricardo
;
Bidarra, Rafael
2013
Crowd-sourcing the aesthetics of platform games
Shaker, Noor
;
Yannakakis, Georgios N.
;
Togelius, Julian
2012
Digging deeper into platform game level design : session size and sequential features
Shaker, Noor
;
Yannakakis, Georgios N.
;
Togelius, Julian
2012
Does your profile say it all? Using demographics to predict expressive head movement during gameplay
Asteriadis, Stylianos
;
Karpouzis, Kostas
;
Shaker, Noor
;
Yannakakis, Georgios N.
2016
Evaluating content generators
Shaker, Noor
;
Smith, Gillian
;
Yannakakis, Georgios N.
2012
Evolving levels for Super Mario Bros using grammatical evolution
Shaker, Noor
;
Nicolau, Miguel
;
Yannakakis, Georgios N.
;
Togelius, Julian
;
O'Neill, Michael
2012
Evolving personalized content for Super Mario Bros using grammatical evolution
Shaker, Noor
;
Yannakakis, Georgios N.
;
Togelius, Julian
;
Nicolau, Miguel
;
O'Neill, Michael
2016
The experience-driven perspective
Shaker, Noor
;
Togelius, Julian
;
Yannakakis, Georgios N.
2011
Feature analysis for modeling game content quality
Shaker, Noor
;
Yannakakis, Georgios N.
;
Togelius, Julian
2013
Fusing visual and behavioral cues for modeling user experience in games
Shaker, Noor
;
Asteriadis, Stylianos
;
Yannakakis, Georgios N.
;
Karpouzis, Kostas
2011
A game-based corpus for analysing the interplay between game context and player experience
Shaker, Noor
;
Asteriadis, Stylianos
;
Yannakakis, Georgios N.
;
Karpouzis, Kostas
2013
Imitating human playing styles in Super Mario Bros
Ortega, Juan
;
Shaker, Noor
;
Togelius, Julian
;
Yannakakis, Georgios N.
2010
The Mario AI championship
Karakovskiy, Sergey
;
Shaker, Noor
;
Togelius, Julian
;
Yannakakis, Georgios N.
2013
The Mario AI championship 2009-2012
Togelius, Julian
;
Shaker, Noor
;
Karakovskiy, Sergey
;
Yannakakis, Georgios N.
2016
Mixed-initiative content creation
Liapis, Antonios
;
Smith, Gillian
;
Shaker, Noor
2015
The platformer experience dataset
Karpouzis, Kostas
;
Yannakakis, Georgios N.
;
Shaker, Noor
;
Asteriadis, Stylianos
2010
Towards automatic personalized content generation for platform games
Shaker, Noor
;
Yannakakis, Georgios N.
;
Togelius, Julian