Please use this identifier to cite or link to this item:
https://www.um.edu.mt/library/oar/handle/123456789/47628
Title: | Map sketch generation as a service |
Authors: | Liapis, Antonios |
Keywords: | Computer games -- Design Level design (Computer science) Map drawing Cloud computing Generators (Computer programs) |
Issue Date: | 2015 |
Publisher: | Association for the Advancement of Artificial Intelligence |
Citation: | Liapis, A. (2015). Map sketch generation as a service. Proceedings of the AIIDE workshop on Experimental AI in Games, Santa Cruz. 42-48. |
Abstract: | This paper describes the structure of a webservice able to generate simple game levels via constrained evolutionary optimization. The provided webservice allows users to generate playable game levels without needing to understand the underlying process and without having to allocate computational resources for doing so; combined with the highly expressive and customizable generator, a broad range of levels for different genres and purposes can meet many user needs. |
URI: | https://www.um.edu.mt/library/oar/handle/123456789/47628 |
ISBN: | 9781577357445 |
Appears in Collections: | Scholarly Works - InsDG |
Files in This Item:
File | Description | Size | Format | |
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Map_sketch_generation_as_a_service_2015.pdf Restricted Access | 138.33 kB | Adobe PDF | View/Open Request a copy |
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