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Title: Upgrading game-based learning
Authors: Camilleri, Vanessa
Keywords: Video games and children
Learning, Psychology of
Child development
Education -- Effect of technological innovations on
Educational technology
Issue Date: 2017
Publisher: University of Malta
Citation: Camilleri, V. (2017). Upgrading game-based learning. THINK Magazine, 21, 46-49.
Abstract: Suggesting a teacher might start the lesson by telling students to launch Pokémon-Go on their tablets might sound crazy, but this could be the new way to engage a generation of technophiles. Dr Vanessa Camilleri writes about the potential impact of gaming in the classroom.
Appears in Collections:Scholarly Works - FacICTAI
Think Magazine, Issue 21
Think Magazine, Issue 21

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