Programme Description

Programme Description



University of Malta

Institute of Digital Games

Master of Science in Digital Games
(M.Sc.(Melit.))

(for courses commencing October 2020)

YEAR ONE

In addition to the compulsory taught study-units (25 ECTS credits), students are required to choose an elective stream of either 25 ECTS credits (Game Analysis and Design) or 30 ECTS credits (Game Technology and Design). They are required to choose from the rest of the elective study-units to get a total of 60 ECTS credits for the year. A dissertation of 60 ECTS credits will be covered during the second year of the course.

Stream A: Game Technology and Design

Stream B: Game Analysis and Design


Semester 1

Compulsory Units (All students must register for this/these unit/s)

IDG5156 Game Design 10 ECTS
IDG5158 Methods for Games Research 5 ECTS

Stream A: Game Technology and Design

DGG5631 Game Engines 5 ECTS
IDG5301 Game Artificial Intelligence 5 ECTS
IDG5304 Foundations of Game Studies 5 ECTS

Stream B: Game Analysis and Design

IDG5160 Designing Gameworlds 5 ECTS
IDG5201 Formal Properties of Games 10 ECTS




Semester 2

Compulsory Units (All students must register for this/these unit/s)

IDG5157 Game Development 10 ECTS

Elective Units Elective units are offered subject to time-table constraints.

ATS5002 Film, Technology and the Literary Canon 5 ECTS
DGA5014 Perception and Consumption of Art 5 ECTS
DGA5016 Art Practice and the Production of Culture 5 ECTS
DGA5301 Drawing and Colour Workshops 5 ECTS
DGA5302 Digital Imaging, Photography and Illustration 5 ECTS
DGA5304 Digital Animation and Graphics 5 ECTS
DGA5305 Graphic Narrative and Storytelling 5 ECTS
DGG5633 Advanced Game Graphics 5 ECTS
ENG5039 Electronic Literature 10 ECTS
ENG5049 Style in Digital Media 10 ECTS
IDG5152 Games and Narrative 5 ECTS
IDG5252 Experimental Game Design 5 ECTS
MCS5411 Critical Studies in Journalism 5 ECTS
TTI5005 AVT Techniques 3: An Introduction to Videogame Localization 5 ECTS

Stream A: Game Technology and Design

IDG5155 Computational Game Creativity 5 ECTS
IDG5159 Player Modeling: From Game Analytics to Affective Computing 10 ECTS

Stream B: Game Analysis and Design

IDG5202 Analysing Player Experience 10 ECTS




YEAR TWO

Year (This/these unit/s start/s in Semester 1 and continue/s in Semester 2)

Compulsory Units (All students must register for this/these unit/s)

IDG5000 Dissertation 60 ECTS




This programme of study is governed by the 'General Regulations for University Postgraduate Awards, 2008' and by the Bye-Laws for the award of the Degree of Master of Science in Digital Games – M.Sc. - under the auspices of the Institute of Digital Games.
 
Last Updated: 9 July 2020
 
The University makes every effort to ensure that the published Courses Plans, Programmes of Study and Study-Unit information are complete and up-to-date at the time of publication. The University reserves the right to make changes in case errors are detected after publication.
The availability of optional units may be subject to timetabling constraints.
Units not attracting a sufficient number of registrations may be withdrawn without notice.
Unless for exceptional approved reasons, no changes to the programme of study for a particular academic year will be made once the students' registration period for that academic year begins.

https://www.um.edu.mt/course/programme