Antonios Liapis is currently a Senior Lecturer at the University of Malta (October 2020). He received his 5-year Diploma (2007) in Electrical and Computer Engineering from the National Technical University of Athens and the M.Sc. (2011) and Ph.D. (2014) in Information Technology from the IT University of Copenhagen.
Antonios Liapis bridges the gap between game technology and game design in courses focusing on human-computer creativity, digital prototyping and game development. His research focuses on Artificial Intelligence as an autonomous creator or as a facilitator of human creativity. His work includes computationally intelligent tools for game design, user models for the design process, gameplay, or visual preference, as well as evolutionary computation and deep learning. He has published over 120 international conference and workshop papers and 19 journal papers in the aforementioned fields, and has won several best paper awards. His research has been supported by numerous European grants. He serves in the IEEE Technical Committee on Games and as associate editor of the IEEE Transactions on Games.
Google scholar profile: https://scholar.google.com/citations?user=GYdcv54AAAAJ&hl=en