About
The GameTable COST action project studies Computational Techniques for Tabletop Games Heritage. GameTable is an international and interdisciplinary network of scholars and stakeholders from all career stages across academia, industry, and heritage institutions. The goal of GameTable is to inspire methodologies and applications on how to use game AI to study, reconstruct, and preserve the intangible cultural heritage of games.
In this meeting, participants will help flesh out the core activities undertaken under WG3 of GameTable. WG3 intends to research into methods able to reconstruct the missing rules of incomplete games, and to generate new high-quality games and new expansions for existing games.
Specifically, here is a list of the WG3 planned Tasks & Activities:
(i) contribution of content, guidelines, links and tools to the Action website;
(ii) reconstruction of ancient games from partial historical evidence in providing sophisticated techniques for generating possible rules based on the knowledge provided;
(iii) to organize short-term exchange/cross visits;
(iv) to improve the quality of education by the development of software programs able to help to generate and evaluate the games used for educational purposes;
(v) to concentrate the research skills of its members to develop new algorithms automatically generating high-quality and original tabletop games with a particular interest for commercial use.;
(vi) to focus on the generation of new puzzles and new content for existing puzzles in investigating the psychology of what makes games and puzzles interesting for players;
(vii) to contribute on the reconstruction of any traditional tabletop games through the development of a general game system in collaboration with WG1;
(viii) to perform experiments in reconstructing games that may identify mathematical principles that must have existed in certain games.