Bonanno, P. 2018, "A Pedagogical Model for CyberParks." in CyberParks - the interface between People, Places and Technology., eds. C. Smaniotto Costa, O. Marina & E. Suklje, IGI Global Publishing., .
Bonanno, P. 2016, "The State of Open Education and Open Educational Resources in Malta." in EUStORe - use and implementation of Open Education and Open Educational Resources in Europe., ed. M. Beutner, Ingenious Knowledge GmbH, Köln, pp. 80-87.
Bonanno, P. 2015, "Assessing Technology-Enhanced learning." in Assessment in Online and Blended Learning Environments., eds. S. Koc, L. Xiongyi & P. Wachira, Information Age Publishing., Charlotte, NC., pp. 39-54.
Klichowski, M., Bonanno, P., Jaskulska, S., Smaniotto Costa, C., deLange M. & Klauser. F.R. 2015, "CyberParks as a new context for Smart Education: theoretical background, assumptions, and pre-service teachers’ rating.", American Journal of Educational Research, vol. 3, no. 12A, pp. 01-10.
Bonanno, P. 2014, "Designing Learning in Social On-line Learning Environments: A Process-oriented Approach." in The Social Classroom: Integrating Social Network Use in Education. IGI Global Publishing., ed. G. Mallia, IGI Global Publishing., , pp. 40-61.
Bonanno, P. 2011, "Developing an Instrument to Assess Teachers' Readiness for Technology Enhanced Learning. ", International Conference on Interactive Computer Aided Learning.
Bonanno, P. 2011, "A Process-oriented Pedagogy for Ubiquitous Learning" in Ubiquitous Learning: Strategies for Pedagogy, Course Design, and Technology, eds. T. Kidd & I. Chen , Information Age Publishing, , pp. 17-35.
Philip Bonanno 2011, "Learning to Game and Gaming to Learn: A Process-Oriented Pedagogy for Collaborative Game-Based Learning." in Educational Games: Design, Learning and Applications., eds. F. Edvardsen & H. Kulle, Nova Science Publishers, , pp. 61-84.
Philip Bonanno 2011, "A Process-oriented Pedagogy for Ubiquitous Learning" in Ubiquitous Learning: A Survey of Applications, Research, and Trends, eds. T. Kidd & I. Chen, Information Age Publishing, .
Bonanno, P. 2010, "Designing Ambient Games from a Process-oriented perspective.
", MLearn2010: 9th World Conference on Mobile and Contextual Learning.
Bonanno, P. 2010, "Designing Technology-Enhanced Learning from a Process-Oriented Perspective. ", International Conference On Interactive Computer Aided Learning.
Bonanno, P. 2009, "A Process-oriented pedagogy for collaborative game-based Learning.", Conference of the Digital Games Research Association 2009 - Breaking New Ground: Innovation in Games, Play, Practice and Theory.
Bonanno, P. 2008, Learning Through Collaborative Gaming: A Process-oriented Pedagogy, University of Joensuu, Finland., Joensuu, Finland.
Bonanno, P. & Kommers, P.A.M. 2008, "Exploring the Influence of Gender and Gaming Competence on Attitudes Towards Using Instructional Games.", British Journal of Educational Technology., vol. 39, no. 1, pp. 97-109.
Bonanno, P. 2007, "Exploring the Influence of Group characteristics on Interactions during Collaborative Gaming.", The IADIS International Conference: e-Learning.
Bonanno, P. 2007, "Exploring the Influence of Individual characteristics on Interactions during Collaborative Gaming.", Tthe 12th Biennial Conference for Research on Learning and Instruction.
Bonanno, P. 2007, "The Influence of Game Features on Collaborative Gaming: A Process-oriented Approach.", The International Conference on Interactive Computer Aided Learning.
Bonanno, P. 2005, "Categorising and investigating Gender-based Neurocognitive Propensities influencing Gameplay: An Interactions-oriented approach.", Digital Game Based Learning - Proceedings of the 4th International Symposium for Information
Design., eds. M. Burmester, D. Gerhard & F. Thissen, Karlsruhe University., .
Bonanno, P. 2005, "Developing Learning Profiles for Web-Based Communities:Towards an Interactions-Oriented Model.", International Journal of Web-Based Communities, vol. 1, no. 3, pp. 382-395.
Bonanno, P. 2005, "An Interactions-oriented Pedagogy for Technology-Intensive Collaborative Learning Environments.", The IADIS International Conference on Mobile Learning.
Bonanno, P. & Kommers, P.A.M. 2005, "Gender Differences and Styles in the Use of Digital Games", Educational Psychology, vol. 25, no. 1, pp. 13-39.
Isaias, P., Borg, C., Kommers, P. & Bonanno, P. (eds) 2005, Proceedings of the IADIS International Conference on Mobile Learning 2005., International Association for development of the Information Society edn, IADIS Press.
Bonanno, P. 2004, "Flexible Learning: The Complementary Dimension in Future Education", Journal of Maltese Education Research, vol. 2, no. 1, pp. 38-52.
Bonanno, P. 2004, "Metacognition within a Constructionist Model of Learning", International Journal of Continuing Engineering Education and Life-Long Learning, vol. 14, no. 1/2, pp. 09-23.
Bonanno, P. & Kommers, P.A.M. 2003, "Gender Differences and Styles in the Use of Digital Games.", The 8th Annual Conference of the ‘European Learning Styles Information Network’.
Bonanno, P. 2002, "Individual and Participatory forms of Learning" in
Inside Secondary Schools: A Maltese Reader, ed. Bezzina, C., Grima, A. C., Purchase, D. and Sultana, R., Indigo, Msida, pp. 88-100.
Bonanno, P. 2001, "Analysing cognitive style manifested in students’ work.", The 6th Annual Conference of the ‘European Learning Styles Information Network'., pp. 25.
Bonanno, P. "Developing an Instrument to Assess Teacher Educators' Readiness for Technology-Enhanced Learning. ", The ATEE Summer Conference: Professional development of teacher educators: Bringing together policy, practice and research.