PRIME-VR2

The overall aim of this project is to deliver a development platform that integrates bespoke VR hardware and physically- and socially-optimised gaming in order to deliver enhanced VR experiences. This will be developed for the area of rehabilitation through three use cases, and will demonstrate new standards of accessibility, control, feedback and engagement for users. Access the report here.


https://www.um.edu.mt/socialwellbeing/disabilitystudies/ourprojects/prime-vr2/