The Institute of Digital Games is constantly engaged with cutting edge research and the community at large. Check the calendar of upcoming events under the current student section.
Here is a selection of past events:
Throughout the year our Institute promotes its work in the media. At the cutting edge of research our staff is approached for insight be journalists for their expertise in the area and we try to engage the broader audience with the impact of our research and our articles are published in international and national newspapers and our staff members participate in television interviews.
Game of Your Life, Matteo Lupetti reviews Stefano Gualeni's new book for Public Books including an in-depth dive into the philosophical and game-related aspects of his work.
AI could be used to spot grooming from players’ in-game behaviour, Prof. Yannakakis speaks to MaltaToday about where and how AI can be used to improve games. Also featured in the Greek edition of WIRED magazine under "AI vaccine" against grooming proposed by Greek scientist.
University of Malta’s Institute of Digital Games Ranks 5th Globally, beating Google and NYU - Meetinc highlights UM's technical games research ranking.
Reflections on artificial intelligence and the moral burdens of What We Owe the Dead - Stir World examines Stefano Gualeni’s new book, What We Owe the Dead and discusses questions on the nature of culture today.
Stefano Gualeni: Filosofía con mando en mano - Interview with El Dia, a leading news outlet in Buenos Aires, Argentina about the new Spanish translation of his book 'El videojuego del mundo' published on Adriana Hidalgo, exploring the intersection of video games and philosophy. Also covered by Escribiendo Cine: El videojuego del mundo": Stefano Gualeni piensa desde las reglas, Pagina 12: Stefano Gualeni: “La relación entre nuestro yo real y el digital es bidireccional”, and Tiempo Argentino: Crítica de la razón gamer: miradas sobre «El videojuego del mundo» de Stefano Gualeni
Maltese board games publisher is nominated for top industry award - Nomination for Kennerspiel des Jahres for publisher co-founded by IDG Alumnus David Chircop, IDG Prof. Gordon Calleja, and Mark Casha.
Why the gaming industry is insulated from a potential AI crash - Prof. Yannakakis interviewed by GamesBeat
Watch: Maltese Students Bring A Hellish Twist To Gamescom Stage - Student work featured on Lovin' Malta
This Game Wants to Prove That You Don’t Know What Soup Is - VICE also covered Prof. Stefano Gualeni's philosophical game Something Something Soup Something
Our members of staff participate in national events such as Science in the City, the Malta Global Game Jam, Research Expo and the Playcon. During these events, Institute of Digital Games presents interactive exhibitions to engage the general public in our research: our researchers exhibit equipment housed within our laboratories and explain the scope of our research work.
Find out more about our participation in these events:
While we're based on a small island in the Mediterranean, that doesn't mean we're not connected to the world. The institute is a a hub for academics, industry professionals, researchers and PhD students who visit frequently to spend considerable time in Malta collaborating with members of the Institute.