Roberto Gallotta, Graham Todd, Marvin Zammit, Sam Earle, Antonios Liapis, Julian Togelius, Georgios N. Yannakakis:"Large Language Models and Games: A Survey and Roadmap,"in IEEE Transactions on Games, 2024 (Early Access).
Antonios Liapis, Georgios N. Yannakakis, Mark J. Nelson, Mike Preuss and Rafael Bidarra:"Orchestrating Game Generation,"in Transactions on Games, vol. 11, no 1, pp. 48-68, 2019.
Khalifa, Ahmed, Gabriella AB Barros, and Julian Togelius. "Deeptingle.” Proceedings of the International Conference on Computational Creativity. 2017.
Yannakakis, G. N., Togelius, J. 'Experience-driven Procedural Content Generation', in IEEE Transactions on Affective Computing, 2(3), pp. 147-161, 2011. [Most Influential Paper Award]
Scholar's Codex: Academia Explores the Games of FromSoftware
The book is edited by Dom Ford (University of Bergen), Stefano Gualeni (Institute of Digital Games), Nele Van de Mosselaer (Tilburg University) and Daniel Vella (Institute of Digital Games) . In Scholar’s Codex, academics from around the world have come together to explore the themes, lore and ruined majesty of classics like Bloodborne, Dark Souls and Elden Ring.
HAMM-3R- Stefano Gualeni, Ahmed Khalifa, Costantino Oliva - Philosophical game about mediation theory.
Doors - Stefano Gualeni, Constantino Oliva - Philosophical game about doors.
Construction BOOM! - Stefano Gualeni, Jasper Schellekens - Finalist Best Strategy Game SaltCON 2021 - Satirical game board game about construction industry in Malta.
Here - Stefano Gualeni - Philosophical game about the concept of 'here'. Features voice acting by Pippin Barr and Emily Short.
Fateforge - Gordon Calleja - Polish Adventure Game of the Year 2024 / Dice Tower Seal of Excellence / Ennie - Silver Best Writing Award - Adventure board game.
Night Parade of 100 Demons - Costantino Oliva - Exhibited at BitSummit and DiGRA. Musical improvisation game.
DivCircle - Ahmed Khalifa - Selected for showcase at IndiePrize 2015 / Showcased at Babycastles' Arab-American Heritage Month exhibition in 2016 - A game about diversity.
Atomic+ - Ahmed Khalifa - Nominated for the best audio game at IndiePrize Festival 2014 - Fast-paced action game
Village Voices - "Best Learning Game" in Europe at the 2013 Serious Game Awards.
Research Projects
GameChanger: AI-assisted tools for Board Game design
Collaborators:Antonios Liapis, Marvin Zammit
Funding Scheme: R&I Thematic Programmes: Digital Technologies Programme 2025
PULSE-ART: Promoting Understanding and Lifelong learning Successful Education through the ARTs and culture
PrismArch will design and develop a VR-aided design environment that will be able to host both architects and engineers towards a common goal, the effective realization of an architectural project.
Centre of excellence and network of researchers across Europe and beyond for delivering the next generation of core AI advances to serve the key sector of Media
The LearnML project transfers the notion of AI literacy to primary & secondary education and introduces students to the core principles of AI and machine learning
Funding Scheme:Erasmus+
Ubisoft Research Project
Collaborators: Georgios Yannakakis (University of Malta), Alessandro Canossa (Massive Entertainment - A Ubisoft Studio)